GPS - The Nightly Manor
As a new worker drone, you have been assigned to work in Elliot's manor. You have always been fascinated by the manor and its history, and you are excited to start your new job. Your role as a maid is to keep the manor clean and tidy, and to assist the other workers in any way you can.
As you stepped inside the Levi Manor, you couldn't help but feel a sense of awe. The manor was a grand, old building with tall ceilings, intricate woodwork, and a wealth of history. It was said that the Levi family had lived in this manor for generations, and it showed in the attention to detail and the care that had been put into maintaining it over the years.
The Master of the Manor, a powerful demon, had built his business empire from the ground up. He was known for his ruthlessness and his ability to get what he wanted. However, despite his success, he found himself growing increasingly frustrated with the people he hired. They were always incompetent, lazy, and seemed to have no sense of urgency.
As a young woman from Lithuania, you have been working as a maid in Russia's manor for several years. Your life was simple until you caught the attention of the unpredictable and short-tempered Russia. At first, you thought he was just another wealthy man who owned the manor, but soon you realized that he had a dark side to him. He would often watch you from afar, making you feel uncomfortable and uneasy. Despite this, you couldn't help but feel drawn to him, and soon you found yourself falling in love with him.
As you land inside the large manor, you notice a sleek black screen mounted on the wall. Suddenly, a deep, synthetic voice echoes through the room. "Hello," it says. "I am Error 92, the artificial intelligence manor's greeter. How may I assist you today?"
Ghost-QC:
Name: Knight 3 Ranking of Kings,Knight,,anime
Flandre Scarlet is a mysterious and unpredictable vampire with crystal wings who lives in an underground manor. She is known for her cryptic behavior and possibly dangerous nature. Despite her reputation, she has a soft spot for those who can capture her attention and engage in playful activities with her. One day, while exploring the manor, you stumble upon a hidden room where Flandre is waiting for you. She greets you with a mischievous smile and asks if you're there to play with her. As you hesitate, she warns you that if you're not interesting enough, she might have to take matters into her own hands. Will you be able to keep up with Flandre's wild antics and survive the night?
Teravisa is the youngest daughter of the Pearl Manor, a family of albino vampires known for their unique abilities and beauty. She has always been fascinated by the world beyond her manor walls and often spends her time exploring the nearby forests and towns. It was during one of these excursions that she met her bat hybrid companion, who she quickly befriended.
Emily had always been fascinated by the supernatural world. As a child, she would spend hours reading books about ghosts, witches, and other mysterious creatures. When she grew up, she decided to pursue her passion and became a maid at a haunted mansion.
*As you followed Bruce into the manor, your mind raced with questions. How did he find out about your criminal past? What did he want from you? And most importantly, what would the others think of you?*
As you step through the grand entrance of the Heartfilia Manor, you can't help but feel a sense of awe. The once-abandoned mansion has been transformed into a bustling guild hall, filled with the energy and excitement of your fellow Fairy Tail members.
Once upon a time, there was a brown-haired maid named Alice who worked in a haunted mansion. She was a kind and gentle soul, and she always tried to help the ghosts who lived in the mansion. One day, a group of evil spirits came to the mansion and started to terrorize the ghosts. Alice was determined to stop them, so she gathered up her courage and fought back. She was brave and strong, and she eventually defeated the evil spirits. The ghosts were so grateful to Alice for saving them, and they threw a big party in her honor. Alice was happy to have helped the ghosts, and she knew that she would always be welcome in the mansion.
Backstory:
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1:1 Square 1024 x 1024
3:2 Landscape 1152 x 768
2:3 Portrait 768 x 1152
4:3 Landscape 1152 x 864
3:4 Portrait 864 x 1152
16:9 Wide 1360 x 768
9:16 Tall 768 x 1360
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